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 Voobly adds Game Ladder Support

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MasterGberry



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PostSubject: Voobly adds Game Ladder Support   Wed Feb 23, 2011 8:03 am

Hello. My name is Adam, also known as [Eot_]Master_G. I know there is a similar post here advertising us. I figure it would be kind of nicer to see an official representative posting his two cents about the whole situation.

So let me first start off by saying it has been a while since I made my first topic here a while ago about AoM/AoT being added to Voobly. Here I am again 5 months later with even larger news of our new Rating ladders being added. We are currently using an ELO system to help with the ratings. I have details posted below. There is also a demand for the Fan Patch to be supported by Voobly. I have more information provided about this below.

We are currently planning on adding a clan ladder, which has also been requested (I am not sure if ESO has support for this or not). Can make clans have some more competitive fun. We currently have several ladders including 1v1 Supremacy, TG Supremacy, 1v1 Deathmatch, and TG DeathMatch. This is a great start and can allow a variety of games to be played.

Now I am sure a lot of you are asking the same question. How do I play at Voobly? I want a simple guide! Look no further, I made a guide several months back. Just updated it today on how to play on Voobly including several screenshots which will make it very easy to follow.

Guide for AoM/AoT

We currently have two lobbies set up. Links are below.
Vanilla AoM
Age of Titans

Fan Patch Support

Adding support for the Fan Patch has always been a plan in the back of our mind. We made a statement to our community that as soon as we saw an increase in players we would start to add new features. I saw a maximum of 56 players today in the lounge. This is incredible considering our rating ladders were released less than 24 hours ago. I am sure we can make the AoM community very happy with a bunch of features if we see the numbers continuing to increase at such a rapid pace.

As for the actual adding of the Fan Patch, I doubt we would enforce it. That is not how we operate, we don't force things onto the community that may not be taken well. We would add a checkbox in the client for the host of the room to turn on or off which would enable the Fan Patch or disable it. (This is assuming that RTS-S is willing to share their launcher source code with us) We would have all games patched with the Fan Patch upon entering the lobby, but they may never use it, which is perfectly fine.

ELO System

From my understanding this is how our Rating system works. We use the standard ELO system which can be found on Wikipedia. I don't want to say the specifics because I am not entirely sure how the math is behind it. Haha. I know the following is true:

4v4 = 4 pts
3v3 = 6 pts
2v2 = 8 pts
1v1 = 16 pts

These are assuming the average rating between the teams/players is equal. You can mess with our rating calculator if you want to experiment.

Any questions? Comments? Please feel free to ask away Smile

-[Eot_]Master_G

P.S. I read some of your comments from the other thread. So here are my comments
1) It will be moderated, at the moment I am the only moderator, but I am in the process of hiring others.
2) Cheats will be prosecuted, already reset a player's account for trying to Point Trade.
3) Most of the issues have been fixed, and it has been made even simpler.
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Greek_Lord



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PostSubject: Re: Voobly adds Game Ladder Support   Wed Feb 23, 2011 8:52 pm

Come on guys, it's great!

DMers get in touch with me, I wanna do some tourneys!
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Evil_Vegito



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 4:37 pm

The main thing i don't like in this is that when a player disconnects then the game won't be rated.
I even played a rated game and i resigned cause my ally was super noob(made a farm in the starting). But my statistics say that i didn't lose any game. Thats weird.
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death



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 5:17 pm

Vegito i was plyin 1v1 wit some noob n he did that disconnect tri k to not lose any points cuz i was raping n when we went back i got all my points even though he disconnected


Btw the guys name is zQuo
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Evil_Vegito



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 5:59 pm

wierd. kevin didn't get any points when sudharsan disconnected.
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death



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 6:10 pm

Lolz uea that is weird
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Evil_Vegito



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 6:37 pm

Anyway eso is still better than voobly because of the Find player rating system where the map is random and you don't know what god you are facing or what player you are facing. It makes it somewhat balanced.
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MasterGberry



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 6:47 pm

[UrK]_Vegito wrote:
Anyway eso is still better than voobly because of the Find player rating system where the map is random and you don't know what god you are facing or what player you are facing. It makes it somewhat balanced.

@ THE weird statistics in 1v1, this is an issue I guess we need to look into, if a player resumes lobby before the game is over, there is a possibility that their game will not rate.

@ The random map, I don't feel that it is too hard for a player to host a room, put a required range on it, then later a player join (not random), and let you two go ingame and both pick random gods? Or is that not possible? We could probably re-vamp up the Quick Join feature to allow you to pick a specified range for which you want to play against, so you will see who u are playing before you enter the game, but it will randomly pick that room for you.

@ The disconnect issues, we are looking into them, and this weekend will be doing a lot of work on the NAT system to help fix a lot of bugs that have been reported over the past month or two Smile Hang in there.
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death



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PostSubject: Re: Voobly adds Game Ladder Support   Thu Feb 24, 2011 8:17 pm

MasterGberry wrote:
[UrK]_Vegito wrote:
Anyway eso is still better than voobly because of the Find player rating system where the map is random and you don't know what god you are facing or what player you are facing. It makes it somewhat balanced.

@ THE weird statistics in 1v1, this is an issue I guess we need to look into, if a player resumes lobby before the game is over, there is a possibility that their game will not rate.

@ The random map, I don't feel that it is too hard for a player to host a room, put a required range on it, then later a player join (not random), and let you two go ingame and both pick random gods? Or is that not possible? We could probably re-vamp up the Quick Join feature to allow you to pick a specified range for which you want to play against, so you will see who u are playing before you enter the game, but it will randomly pick that room for you.

@ The disconnect issues, we are looking into them, and this weekend will be doing a lot of work on the NAT system to help fix a lot of bugs that have been reported over the past month or two Smile Hang in there.

bro you guys should also do something about those players who disconnect so they do not lose any points, i think even if someone disconnects (even if it was cuz his connection was really bad) i think he shud still lose points.

you guys take care of the important stuff first though and if you guys have time, pls try to do something that will beat these cheaters and lames because when ever i try to invite someone from gr to voobly they say rating makes people cheat so i do not want to go and ply cheaters so i think it will make voobly more comfortable for GR players and even those experts from eso who prob have to deal with disconnecting faggots everyday
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MasterGberry



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PostSubject: Re: Voobly adds Game Ladder Support   Fri Feb 25, 2011 5:14 am

EVIL_DeATh_PeNalTy wrote:
bro you guys should also do something about those players who disconnect so they do not lose any points, i think even if someone disconnects (even if it was cuz his connection was really bad) i think he shud still lose points.

you guys take care of the important stuff first though and if you guys have time, pls try to do something that will beat these cheaters and lames because when ever i try to invite someone from gr to voobly they say rating makes people cheat so i do not want to go and ply cheaters so i think it will make voobly more comfortable for GR players and even those experts from eso who prob have to deal with disconnecting faggots everyday

@ Disconnects, they should, the only exception may possibly be if the player resumes the lobby before the other player has dropped. Maybe this is specifically an AoM issue, but thats how it works on AoC.

Ratings will never be allowed to be cheated, and disconnects will not be tolerated, we have a very specific set of rules that we use @ Voobly, and we will have AoM mods shortly to help enforce these rules and keep the place clean of cheaters. We just want every1 to be able to enjoy themselves.
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death



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PostSubject: Re: Voobly adds Game Ladder Support   Fri Feb 25, 2011 6:49 am

MasterGberry wrote:
EVIL_DeATh_PeNalTy wrote:
bro you guys should also do something about those players who disconnect so they do not lose any points, i think even if someone disconnects (even if it was cuz his connection was really bad) i think he shud still lose points.

you guys take care of the important stuff first though and if you guys have time, pls try to do something that will beat these cheaters and lames because when ever i try to invite someone from gr to voobly they say rating makes people cheat so i do not want to go and ply cheaters so i think it will make voobly more comfortable for GR players and even those experts from eso who prob have to deal with disconnecting faggots everyday

@ Disconnects, they should, the only exception may possibly be if the player resumes the lobby before the other player has dropped. Maybe this is specifically an AoM issue, but thats how it works on AoC.

Ratings will never be allowed to be cheated, and disconnects will not be tolerated, we have a very specific set of rules that we use @ Voobly, and we will have AoM mods shortly to help enforce these rules and keep the place clean of cheaters. We just want every1 to be able to enjoy themselves.

yes thats gr8 thx Very Happy
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[Bo0T]Hell_Mirage



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PostSubject: Re: Voobly adds Game Ladder Support   Fri Feb 25, 2011 1:07 pm

MasterGberry wrote:


@ Disconnects, they should, the only exception may possibly be if the player resumes the lobby before the other player has dropped. Maybe this is specifically an AoM issue, but thats how it works on AoC.
I think you are right. The player whose opponent got disconnected should not go to the lobby till the countdown has finished. Who knows, sometimes the disconnected player might just come back in gameplay itself =)
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PostSubject: Re: Voobly adds Game Ladder Support   Fri Feb 25, 2011 4:29 pm

that fellow zquo has lost points.

i had a similar issue my 2v2 game rated showed stats were updated but still my tg supre points were same
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MasterGberry



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PostSubject: Re: Voobly adds Game Ladder Support   Sat Feb 26, 2011 12:02 am

UrK_SubZero wrote:
that fellow zquo has lost points.

i had a similar issue my 2v2 game rated showed stats were updated but still my tg supre points were same

It may have been from the server reset yesterday, or it could have been because too many players resumed lobby. If you can replicate the issue we can fix it. If it was a one-time thing then there is no need to worry about it.
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PostSubject: Re: Voobly adds Game Ladder Support   Sat Feb 26, 2011 8:54 am

can u tell me ports i should open to avoid that router prob and the address to which i should portforward
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PostSubject: Re: Voobly adds Game Ladder Support   Sat Feb 26, 2011 12:48 pm

You set your computer IP as static... that's the adress you have to port forward to.

About ports, they're maybe described on voobly website.

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PostSubject: Re: Voobly adds Game Ladder Support   Sat Feb 26, 2011 2:54 pm

done..
will have to check with some fellow like epsilon
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MasterGberry



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PostSubject: Re: Voobly adds Game Ladder Support   Sat Feb 26, 2011 6:38 pm

For our NAT system we recommend forwarding port 5000 UDP Smile
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[Bo0T]Hell_Mirage



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PostSubject: Re: Voobly adds Game Ladder Support   Mon Feb 28, 2011 2:08 pm

UrK_SubZero wrote:
done..
will have to check with some fellow like epsilon

You mean that NAT router or something that said in Voobly when you tried to connect? I think you fixed it right?
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