RageNrOx Admin
ID : 376121 Posts : 1148 Points : 1414 Reputation : 43 Join date : 2009-07-27 Age : 38 Location : France
| Subject: FanPatch version 0.1 feedback and comments Thu Jun 07, 2012 7:54 pm | |
| [Bo0T]Nakamura***^ just released a test version for the new FanPatch. Please try it and give your feedback and comments! Copy of Naka's post : The fanpatch project went through a change of pace. I decided to fix a couple more bugs, and release a version with the most crucial supremacy changes, and the deathmatch exclusive changes. Now you got what you wanted. Time to get involved actively. Change log (version 0.1) : Bugfixing : - Spoiler:
Hippolyta minion conversion bug fixed
Healing spring decontruction bug fixed
Fixed a bug regarding docks being unable to shoot at certain water myth units
Changed the basic unit stance (on spawning) of Leviathans from defensive to aggressive
Fixed the Satyr accurate shot special (gave it a track rating of 7)
Hippolyta's accuracy properties made equal with Odysseus'
Overall balance changes : - Spoiler:
Reduced all wall repair speeds to 45% Increased all wall build times by 33%, and removed the +10% build speed bonus of egyptian villagers for wall building.
Changed the basic unit stance of walking woods trees from aggressive to defensive
Colossus hitpoints reduced from 1100 to 1000, cost increased from 25 favor to 35 favor
Mercenary and mercenary cavalry lifespan halfed (20 seconds now, note : reversed in deathmatch)
Atlanteans no longer recieve the medium archers upgrade for free.
Catapult population cost increased from 3 to 4
Reduced the number of Shockwaves and Valors from 3 to 2
Reduced the hack armor of the stymphalian bird from 15% to 5%
Boosted fire siphons : Population cost reduced from 5 to 3, gave them a splash damage of 10 hack damage and improved accuracy/tracking
Increased contarius pierce armor by 10%
Reduced ragnarok hero armor from 30% to 25% (reversed in deathmatch)
Fenris Wolf brood pack boost increased from +15% to +17%
All atlantean hero costs reduced by 10%, and each costs 2 favor now (oracle untouched)
Deathmatch balance changes : - Spoiler:
Ballista hitpoints increased from 85 to 100, crush damage increased from 5 to 7 in deathmatch.
Hunt gathering rates improved by 15% in deathmatch.
Atlantean hero villager population cost reduced from 4 to 3 in deathmatch
Behemoth population cost reduced from 5 to 4 in deathmatch.
Battle boar cost reduced from 27 favor to 25 favor in deathmatch
Hydra population cost decreased from 5 to 4 in deathmatch.Favor cost decreased from 28 to 25 in deathmatch.
Phoenix population cost reduced from 5 to 4 in deathmatch.
Scarab population cost reduced from 5 to 4 in deathmatch.
Ragnarok heroes now have 35% pierce and hack armor in deathmatch. (base stats)
Added an additional starting villager for atlanteans in deathmatch
Norse portable ram hitpoints increased to 250(unupgraded hp), speed increased to 3.5(unupgraded) in deathmatch
Contarius heroes cause 30% less damage vs buidings in deathmatch
Hoplite damage against unbuilt settlements reduced by 30% in deathmatch.
Atlantean Town center hitpoints improved from 3640 to 4200 hitpoints instead of the common 4340 hitpoints other gods have in deathmatch.
Fire giant crush damage increased from 5 to 10 in deathmatch.
All favor trickle rates made equal with norse's (0.05/s) in deathmatch, except atlantean which is 0.1/s
Atlantean Town center favor generation imrpoved by 60 % in deathmatch
Anubite hitpoint increased by 50 in deathmatch
Avenger hitpoints increased by 100 (600->700) , pierce armor increased by 17% in deathmatch
Phoenix hitpoints increased by 100 (400->500), favor cost decreased to 24 from 30 in deathmatch
Mercenary cavalry hitpoints decreased by 47 in deathmatch (247->200)
Mercenary infantry and cavalry hack damage decreased by 3 in deathmatch
Priest ranged attack damage increased from 3 to 4 in deathmatch
Einherjar speed increased by 20% in deathmatch.
Download available here : http://aom-fp.forumotion.com/t75-new-age-f...ew-approach#763 | |
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[Bo0T]Hell_Mirage
ID : 532021 Posts : 857 Points : 939 Reputation : 10 Join date : 2009-09-12 Age : 109 Location : Pluto
| Subject: Re: FanPatch version 0.1 feedback and comments Fri Jun 08, 2012 3:26 pm | |
| - RageNrOx wrote:
Change log (version 0.1) : Bugfixing :
- Spoiler:
Hippolyta minion conversion bug fixed
Healing spring decontruction bug fixed
Fixed a bug regarding docks being unable to shoot at certain water myth units
Changed the basic unit stance (on spawning) of Leviathans from defensive to aggressive
Fixed the Satyr accurate shot special (gave it a track rating of 7)
Hippolyta's accuracy properties made equal with Odysseus'
GJ. Though I find this unnecessary : - Quote :
- Reduced the number of Shockwaves and Valors from 3 to 2
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