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SuppaSapien3



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PostSubject: Re: new members   Sun Feb 14, 2010 9:11 am

lol the proof (or truth) hurts
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[Bo0T]Hell_Mirage



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PostSubject: Re: new members   Sun Feb 14, 2010 10:27 am

When i am not playing, I always try to get inside somebodys room when they hav put pass.. But i never manage to get inside cos i cant figure out wats ther pass is Sad
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[Bo0T]Lucifer***^



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PostSubject: Re: new members   Mon Feb 15, 2010 8:57 pm

Its normally the name of the person followed by 123 , or just 123 or 1234 or 12345 and so on .... or sometimes gameranger , or the name of the game . Why would u want to go into a room in which ur not welcome anyway ? Evil or Very Mad
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RageNrOx
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PostSubject: Re: new members   Mon Feb 15, 2010 9:46 pm

Avi wrote:
Its normally the name of the person followed by 123 , or just 123 or 1234 or 12345 and so on .... or sometimes gameranger , or the name of the game . Why would u want to go into a room in which ur not welcome anyway ? Evil or Very Mad

Maybe for the same reason you tryed all passwords and found the previous "rule" Wink

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NUB



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PostSubject: Re: new members   Tue Feb 16, 2010 6:55 pm

the community has really grown fast... and gr is getting more popular too Smile
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[Bo0T]Hell_Mirage



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PostSubject: Re: new members   Wed Feb 17, 2010 2:08 pm

yep, now there are 222 users in this forum now! But out of them only 100 or less are active i think..
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SuppaSapien3



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PostSubject: Re: new members   Thu Feb 18, 2010 5:35 pm

maybe even less than that...
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{PK}Mirez



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PostSubject: Re: new members   Thu Feb 18, 2010 7:27 pm

I'd say about 20

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SuppaSapien3



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PostSubject: Re: new members   Thu Feb 18, 2010 8:38 pm

conisdering myself rage, lolz, you mirez, themesta, frooggie dude, icestar, and a couple others, i say about 15
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gallantgreg



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PostSubject: Re: new members   Thu Feb 18, 2010 9:35 pm

hmm, well right now it says 32 members connected in the last 24 hours

not too bad I guess
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SuppaSapien3



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PostSubject: Re: new members   Thu Feb 18, 2010 10:10 pm

but did 32 members actually post something on the forum????
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Froggie_Dude



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PostSubject: Re: new members   Thu Feb 18, 2010 11:06 pm

The lurkers are fine if they make an account. We don't need the forums flooded by scrubs telling us to make all of our atty vils to heroes so they gather faster.
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{PK}Mirez



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PostSubject: Re: new members   Thu Feb 18, 2010 11:12 pm

do they build faster as well? because otherwise there's no need to hero up my vills in tiny other then myth resistance

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Froggie_Dude



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PostSubject: Re: new members   Fri Feb 19, 2010 12:05 am

idk if they build faster but I think they might. It's a very small diference though, and it takes up an extra pop slot not making them worth it. I get what you're saying though, if one was in a tight spot they could hero a vil to make it finish tc faster etc....
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SuppaSapien3



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PostSubject: Re: new members   Fri Feb 19, 2010 1:19 am

lol people still play tiny map? awesome.
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Froggie_Dude



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PostSubject: Re: new members   Fri Feb 19, 2010 1:48 am

oh, didn't notice you said in tiny. Ya, they build faster.
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gallantgreg



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PostSubject: Re: new members   Fri Feb 19, 2010 2:15 am

They build very slightly faster, but that isn't the main reason why they are bad.

Citizen = 3 pop
Citizen Hero = 4 pop
25 Citizens = 25x3 = 75 pop (this is a normal game)
25 Citizens + 10 Citizen Heroes = 25x3 + 10x4 = 115 pop (in a normal game you will usually have 160 pop and having a 45 pop army will suck)

Oh, and the cost to make them is almost 3 times the amount for a normal citizen.
Building time increase is small, Citizen building a TC takes 100 seconds, Citizen Hero takes 92 seconds and it takes 3 seconds less to build a Barracks.

So in a normal game they are fairly useless unless you have 4/6 TC and alot of resources, in which case you could probably win without them.
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SuppaSapien3



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PostSubject: Re: new members   Fri Feb 19, 2010 2:41 am

lol where did you get all those calculations?
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gallantgreg



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PostSubject: Re: new members   Fri Feb 19, 2010 2:42 am

I pulled them out of my butt. They are all fake of course.
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SuppaSapien3



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PostSubject: Re: new members   Fri Feb 19, 2010 2:44 am

gallantgreg wrote:
I pulled them out of my butt. They are all fake of course.
lol
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gallantgreg



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PostSubject: Re: new members   Fri Feb 19, 2010 3:08 am

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SuppaSapien3



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PostSubject: Re: new members   Fri Feb 19, 2010 3:36 am

okay thx big help
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Froggie_Dude



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PostSubject: Re: new members   Fri Feb 19, 2010 4:02 am

gallantgreg wrote:
They build very slightly faster, but that isn't the main reason why they are bad.

Citizen = 3 pop
Citizen Hero = 4 pop
25 Citizens = 25x3 = 75 pop (this is a normal game)
25 Citizens + 10 Citizen Heroes = 25x3 + 10x4 = 115 pop (in a normal game you will usually have 160 pop and having a 45 pop army will suck)

Oh, and the cost to make them is almost 3 times the amount for a normal citizen.
Building time increase is small, Citizen building a TC takes 100 seconds, Citizen Hero takes 92 seconds and it takes 3 seconds less to build a Barracks.

So in a normal game they are fairly useless unless you have 4/6 TC and alot of resources, in which case you could probably win without them.
He was talking about tiny.
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gallantgreg



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PostSubject: Re: new members   Fri Feb 19, 2010 4:34 am

Yeah, you already said that they build faster in tiny.

But even so, people will still read this and use Citizen Heroes in normal Supremacy games so I thought maybe some explanation was needed.
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SuppaSapien3



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PostSubject: Re: new members   Fri Feb 19, 2010 4:51 am

well if you play valor and in addition to your three human troops you get a villie caught in it thats necessarily not a bad thing even with pop
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PostSubject: Re: new members   Today at 2:04 am

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