hello guys.
Iam a guy who is crazy about Aom these days
.
The below is the user interface(ui) build by me to play and control aom in better way. it's still in work and i mainly play norse
Actually the default interface provided by the aom is very DULL . few weeks back i asked some fellow aom players if they use some kind of tools to play aom or what ? some said they use advanced ui and some said that the idea of using different ui are cheating... well i dint understand how it can be called as cheating when we are not twisting the actual game.
later i realised that almost every good eso rated players use these advanced uis. after googling a bit i found some cool userinterfaces like pete's and esanta's ui . they were awesome and offered better control over aom units. But i wanted more controls so i tried to build my own. first i combined all the useful features and then played with it some more to add many of my own gadgets.
Below is the explaination of my ui.
Startup script - > When the game starts and when the first mouse click is made then a script activetes that does the following things ->
1) select ur scout or ulfsark , and assisgn it to group number 1
2)select all ur dwarves or gatheres and assign them to group number 2 .
3) select ur ox cart and assign it to grp num 3
4)select all ur pigs or cows and assign it to group 4
5) select towncentre and start training a villager and activate Autoqueue.
(Think how much time u saved with this )
Other gadgets :
A -> All these icons shows how many buildings/unit are present and when u click these icon u go directly to the corresponding building/unit.
B -> A banner that shows Idle fishing ships
C -> Banner shows Idle trade caravans
D -> Banner shows Idle Heros
( i use the following gadgets to set the garrison point of all barracks a one place. very useful in later game when u hav many buildings)E -> Button tha selects all barracks at once and assign it to a group number .
F - > selects all temples and - / -
G -> Selects fortress -/ -
H - > Selects all military buildings ( damn useful for me)
( the following gadgets selects all available units of specific kinds and assign them to a group number)I - > selects all units available in the map and assign a group number . example if i click 'cavalry' button then all the cavalries on the game will be selected and be assigned group number 5.
J - > Trains the specific Myth unit and activate Autoqueue. Example - if i click 'troll' button then one troll will get start training in the available temple and the autoqueue will activate
K - > selects all the availale pigs and cows and assign it to a group.useful when i hear sound of finding a new pig or cow by the scout. now when i hear that sound i wont search for the new pig/cow. instead i'll click this button and then rightclick my towncentre so that all the new pigs will automatically garrison near my tc .
L - > All the unit formations and stances gadget
M- > Direct Age Advance Button. click it when i have 400 food and i automatically advances
N -> show footprints
O - > Enable camera rotate
P -> Show lHit point of unit being attacked . so i can pull them back
Q - > Friend or foe colour activates
R - > easy drag military. so that i can select all military form the group of army and villagers quickly.
S - > Shows populations. and starts flashing as the pop limit is reached... i made this bcos i always forget making houses
T - > BIG IDLE VILLAGER BANNER
as i keep forgettinf looking at little idle villager banner on the top . But i cant ignore this big banner
U - > Start training a archership and Autoqueue
V ->Start training a fishingship and Autoqueue
w - > Start training a ulsfark from tc and Autoqueue
X -> Start training a oxcart and Autoqueue
Y - > Start training a dwarf and Autoqueue
Z - > Start training a villager and Autoqueue
"MICRO" GADGET - > This gadget is very useful as it automatically assigns different groups to every kind of units present in the game . for example if i click this button the follwoing this will happen - 10 cavalry get assigned to grp num 2 , next 10 and more cavalry get assign to grp num 3 , all TA get assign to grp num 3, all hesirs get to grp num 4 , all myth units get to grp 5 , seize to 7 , water ships to 8 ..... so i can use this gadget for better microing
"Market" Gadget - > u can see 'buy ' and 'sell' button here. so basically u can buy or sell ur resources from here. u wont need to gp to market for that.
And many more like village stats showing how many villagers are gathering what resources and,
Advanced information about every unit. for example : instead of showing raiders are good agianst archers it shows raiders have +200% damage agist archers ,
copper shields improve hack armour by 10% .and other stuffs like that ... that is every information in detail..
And many more stuffs that i forgot to mention
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The above ui are still in developing stages. i wud like more ideas about what other gadgets can be added to this.
Also if there's any programmer present here then i want to ask them if there's any way to using conditional statements in xml file of aom. it seems to me that conditional statements are not supported by aom. what a pity
one more question - i read somewhere that some very good players at eso like Spoeft uses battle micro scripts in online gameplay. can anyody suggest me links ?
Please express ur opinions and feedbacks about this ui .
And if u fell like making this Ui is cheating then plz tell me HOW ?